13th LevelĮlegant Maneuver: Granting your bonus action to give advantage to Acrobatics or Athletics checks will certainly be useful every once in a while. Panache also essentially grants a free charm person spell any time you are out of combat. But, the Swashbuckler’s ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. Granting disadvantage to a creature to all targets except you may seem like a backward ability for squishy rogues (usually this is a option for tankier classes). Panache: Panache is an outstanding ability. Long story short, there are very few opportunities that Swashbucklers will ever NOT have sneak attack against a target. You are attacking a target and no other creatures are within 5ft of you.The target you are attacking has an enemy within 5ft of it.The wording is quite confusing, but essentially Swashbucklers get sneak attack if: Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. This feature also buffs the Rogue’s Sneak Attack ability. This means that they are quite likely to have a solid CHA modifier to help be the face for the party. Due to their long list of Proficiencies and the Expertise ability, Rogues are usually considered a “skill monkey” class. Rakish Audacity: Their Rakish Audacity allows Swashbucklers to add their CHA modifier to their Initiative roll. This is a super fun and super great ability. Swashbuckler Features 3rd Levelįancy Footwork: Free disengages from enemies you have attacked will allow your swashbuckler to skirt around the battlefield and be extremely hard to pin down. Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. We also discuss options that normally would be good for a typical build, but underperform when used in a subclass.ĭ&D Beyond can help create your characters by making choices using a step-by-step approach. If you do not take this option your character would not be optimizedįor our subclass guides, we focus mainly on the Blue and Sky Blue options, because the other options are discussed in the parent guide or other subclass guides. Blue is a great option, you should strongly consider this option for your character. Orange Situationally good, but a below-average option otherwise.Red isn’t going to contribute to the effectiveness of your character build at all.For a full overview of the Rogue class, check out our rogue 5e Guide.įor our full class guides, we use the following color rating scheme: This guide is meant as a deep dive into the Swashbuckler Rogue subclass. While good in theory, most Rogues don’t find a whole lot of trouble scoring Sneak Attack against enemies once per turn as long as they have another martial class at their party. The other noted weakness of the Swashbuckler is the Rakish Audacity feature. Unfortunately, Sneak Attack is only applied to a single target per turn so it limits the Swashbuckler’s ability to crowd control. Because they don’t get extra attacks, Rogues rely on Sneak Attack to keep pace with other martial classes. WeaknessesĪs with most rogue subclasses, Swashbucklers tend to be a single target combatant. The Swashbuckler’s Panache ability also adds a fair amount of battlefield control to the Swashbuckler’s arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Combine this with their buffed sneak attack and Swashbucklers will commonly find themselves dancing around the battlefield, sneak attacking to their heart’s content. Their Fancy Footwork ability allows them to disengage from a target for free they made a melee attack against it. Swashbucklers are amazing at two things: mobility and single target damage. No more waiting in the shadows for one of your party members to engage an enemy before you rush in. They can dive into combat, do massive damage on a target, then move away because of their Fancy Footwork ability. This allows Swashbucklers to be a bit more autonomous than a normal rogue. Their main subclass feature is the tweak to Sneak Attack, which allows Swashbucklers to apply their extra damage when dueling an enemy 1v1 rather than the original circumstances (advantage, an ally within 5ft, etc). Swashbucklers are an interesting twist on Rogues. Arcane Eye may earn a small commission from affiliate links in this article.
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